Electronic Arts has always had an ace up its sleeve with their FIFA license. From 1993, they gained the FIFA license to published and develop FIFA-based games. Up until the present, they still maintain this license and have grown the franchise to be one of the biggest football games in existence. It has seen phenomenal improvements since its first iteration and the player base has grown substantially. While there are other competitors in the field, the FIFA license gives them a leg-up over them and provides their FIFA soccer games for XBox and Playstation a much higher success rate due to success and credibility.
2006
The first FIFA game to touch the XBox 360, it marked the refinement of the franchise. It stripped down the available teams and instead focused on the four European leagues as well as the Mexican Clausura and national teams. The atmosphere has also been dramatically improved with the crowd now reacting in a more human manner. They will react to the different events throughout the game, the crowd will be local to the region where the match is taking place and there will also be differing sizes of support, such as a small part of the crowd cheering away, while the rest is home.
2007
FIFA 08 furthers the online portions of the game, keeping in line with the growth of the multiplayer market. Online cooperative play and player vs player interactive leagues are now available online, allowing players to choose their league and team to compete against a real player. This was refined with the ability to carry out trick moves. Additional gameplay additions include 'Be a Pro Mode', which gives the players the ability to play a match as only a single player in the team, besides the goalkeeper. Overall, the game also sees a decrease in the speed of each match.
2008 - FIFA 09
Containing perhaps the largest assortment of improvements from any of the FIFA games, this one contains hundreds, according to the game's producer. An addition to the gameplay is the responsiveness refinement, which allows for an increased measure of control over the ball and a new collision system that takes into account the speed, weight and power of the two players that collide. The goalkeeper has also seen its own improvement as they now utilize better positioning, recovery and reactions.
The weather system has also been improved to allow for rain, snow, day, dusk and night matches, dependent on the stadium. Manager mode does not see the weather changes. Again, this is not an exhaustive list, but these are some of the major additions and changes.
2009
FIFA 10 is the latest FIFA game available and brings less improvement, but perhaps more important ones for some gamers. The Manager Mode sees its major revision for this iteration. The user can now employ an Assistant Manager to deal with the team line-up as well as other squad-specific details. Additionally, finances are less focused on the sponsors and more on the wages dealt to them. The Manager Mode also shows news about other people's own Manager events. One exceptional improvement is the Auto-Resolve, which is no longer apparently random, but resolves a match based on each team's strength now.
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